at RWTH Aachen University!
The Virtual Reality and Immersive Visualization Group started in 1998 as a service team in the RWTH IT Center. Since 2015, we are a research group (Lehr- und Forschungsgebiet) at i12 within the Computer Science Department. Moreover, the Group is member of the Visual Computing Institute and continues to be an integral part of the RWTH IT Center.
In a unique combination of research, teaching, services and infrastructure, we provide Virtual Reality technologies and the underlying methodology as a powerful tool for scientific-technological applications.
In terms of basic research, we develop advanced methods and algorithms for multimodal 3D user interfaces and explorative analyses in virtual environments. Furthermore, we focus on application-driven, interdisciplinary research in collaboration with RWTH Aachen institutes, Forschungszentrum Jülich, research institutions worldwide, and partners from business and industry, covering fields like simulation science, production technology, neuroscience, and medicine.
To this end, we are members of / associated with the following institutes and facilities:
Our offices are located in the RWTH IT Center, where we operate one the largest Virtual Reality labs worldwide. The aixCAVE, a 30 sqm visualization chamber, makes it possible to interactively explore virtual worlds, is open to use by any RWTH Aachen research group.
IEEE VR: Conference Commitee and Presentations
The Virtual Reality and Immersive Visualization Group decisively contributes to this year‘s IEEE Virtual Reality, starting on Sunday, March 18th, in Tübingen, Germany. Prof. Torsten W. Kuhlen is serving as General Chair, Dr. Benjamin Weyers as 3DUI Contest Chair and as Tutorial Chair, and Dr. Tom Vierjahn as Workshop Chair. In addition, the group presents overall six papers.
|March 17, 2018|
Andrea Bönsch on CASA2018 International Program Committee
Andrea Bönsch is serving on the International Program Committee for CASA2018, which will take place in Beijing, China. CASA is the oldest international conference in computer animation and social agents in the world.
|Jan. 1, 2018|
Dominik Rausch receives doctoral degree from RWTH Aachen University
Today, our colleague Dominik Rausch successfully passed his Ph.D. defense and received a doctoral degree from RWTH Aachen University for his thesis on "Modal Sound Synthesis for Interactive Virtual Environments". Congratulations!
|Dec. 14, 2017|
ICT Young Researcher Award 2017 for Andrea Bönsch
By means of a yearly award, the profile area "Information and Communication Technology" at RWTH Aachen University honors young researchers who contribute significantly to the ICT-related research and show the potential to further improve the international visibility of ICT research at RWTH Aachen University.
Andrea Bönsch was selected by the Steering Committee of the profile area ICT as one of the recipient of the 2017 ICT Young Researcher Award. The award is donated with 3000 Euro, supporting her research career.
|Nov. 16, 2017|
|•||June 2, 2017|
Profile Area Information and Communication Technology now on LinkedIn
The Profile Area Information and Communication Technologies (ICT) plays an important role in all global challenges the institutional strategy of RWTH Aachen University addresses. Major topics of ICT such as Smart Systems, eHealth & AAL, Wireless Communication or Data Mining have an enormous research potential and a considerable practical relevance. However, the challenges occurring in this fields can only be solved on an interdisciplinary level. Therefore, the RWTH Aachen University founded the interdisciplinary Profile Area ICT with the respective Project House ICT Foundations of a Digitized Industry, Economy, and Society. Both, the Visual Computing Institute as well as the Chair of Computer Science 12, are members of this Project House with, in total, three projects.
In order to share and discuss ICT related information, the Profile Area ICT now has a LinkedIn presence. So, visit our profile and follow us on LinkedIn.
|May 15, 2017|
Open Student Worker position in the research area of Virtual Humans
|March 17, 2018|