Co-Chair on WOIV’17

ISC 2017 accepted the second edition of the "ISC Workshop on in situ visualization”. Tom Vierjahn will be one of the co-chairs together with Guido Reina, Steffen Frey (both Univ. Stuttgart), and Gunther Weber (LBNL). The submission system is open …

Call for Papers:

March 24, 2017

3DUI and IEEE VR 2018 will be held in Germany

We are very happy to announce, that next year’s 3DUI and IEEE VR will be located in Reutlingen, Baden-Württemberg, Germany. We are particularly pleased that Torsten W. Kuhlen is one of the conference co-chairs together with Betty Mohler (Max Planck Institute for Biological Cybernetics, Tuebingen, Germany), Evan Suma Rosenberg (University of Southern California, Institute of Creative Technologies, California) and Matthias Bues (Frauenhofer IAO, Stuttgart, Germany).

We look forward to seeing you in Reutlingen in March 2018!

March 24, 2017

Successful participation in 3DUI and IEEE VR 2017: Presentations & Contest Chair of 3DUI Contest

Our group presented three papers at 3DUI and three workshop papers as well as six posters at IEEE VR 2017 in Los Angeles, California, USA on March 18-22.

Furthermore, Benjamin Weyers continued his engagement for the 3DUI contest: He was one of the co-chairs together with Rongkai Guo (Kennesaw State University, USA) and Ryan R. McMahan (University of Texas in Dallas, USA).

March 24, 2017

Successfull Application for ICT Project

Our efforts to integrate virtual humans into complex scientific and technical applications are partially funded by the project house ICT Foundations of a Digitized Industry, Economy, and Society, RWTH Aachen University. More information can be found here.

March 8, 2017

Teaching Award 2016 in the category "Project" at RWTHtransparent

Congratulations to our colleagues Prof. Torsten W. Kuhlen and Dominik Rausch for winning the Teaching Award in the category "Project 2016" for the project Virtual Sketching on this year’s RWTHtransparent. During his diploma thesis in 2008, Dominik Rausch developed a Virtual Reality-based tool for sketching in immersive virtual environments and later on extended in an interdisciplinary collaboration with the Department of Visual Design (Prof. Thomas H. Schmitz, Hannah Groninger). It incorporates the advantages of classical open, undetermined hand-drawn sketches and 3D computer drafts: the drawer is immersed in his draft or model inside the aixCAVE at RWTH Aachen. He can freely move and look around in the virtual scenery and sketch 3D strokes directly into the environment using tracked input devices.
In the RWTH Aachen University’s youtube video one can receive an impression of the Sketching application and the official University News can be found here.

Besides the awarded project, which could be tested in an HMD-Version during the exhibition, our group teamed up with collaboration partners in order to exhibit three more current research projects at information stands during the RWTHtransparent’s exhibition. The projects presented range from brain visualization over the melting process of pressure casting to cultural heritage.

Jan. 27, 2017

Previous Year (2016)
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