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Jobs


We are regularly seeking dedicated student assistants (HiWis / WiHis) to work on exciting projects in the field of Virtual Reality and Immersive Visualization. If you are interested and have solid programming experience in C++ and/or C#, along with familiarity with game engines such as Unreal and Unity, we would love to hear from you. Please take a moment to explore the research topics of our staff and submit your HiWi application to office@vr.rwth-aachen.de. In your application, we request the following materials: a CV, a transcript of grades, a list of research topics you are particularly interested in, and(optionally) a link to a code repository (GitHub, GitLab, etc.)showcasing your coding skills.

Additionally, any open positions for highly qualified PhD candidates, postdocs, or software developers with a strong interest in Virtual Reality and Immersive Visualization will be advertised below. If no positions are currently listed or if you are interested in exploring other opportunities with us, we encourage you to send an unsolicited application with all supporting materials to office@vr.rwth-aachen.de.



New Student Research Position on Human Attention in Audio-Visual VR Scenarios

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We are hiring a student assistant for the AUDICTIVE Priority Program. Our project studies human attention in complex audio-visual VR scenarios, with goals to track attention, identify distractors, and develop attention regaining techniques.

Key responsibilities

  • Implement and extend plugins and experimental scenes in Unreal Engine.
  • Help design, run, and support user studies.
  • Collaborate with project partners to integrate key assets.

Required qualifications

  • Proficient in C++ programming.
  • Strong interest in VR development.
  • Reliable, able to work independently, and communicate clearly with the team; Strong problem-solving skills.
  • RWTH student status.

Preferred qualifications

  • Experience with Unreal Engine (Blueprints and C++) or other game engines.
  • Prior software engineering or game development experience.
  • Bachelor’s degree in Computer Science or similar.

What we offer

  • Hands on experience building VR experiments.
  • Close mentorship from the VR research team.
  • Flexible hours to fit your study schedule.

Key information

  • Contract: 1 year with 9 hours per week
  • Start Date: September 1st, 2026
  • Application Deadline: June 14th, 2026
  • Required Documents: CV, cover letter, (optional) proof of academic qualifications.


Contact:
Agnes Widera, M.Sc.
Dr. Andrea Bönsch


New Student Research Position on Human Gaze in Static and Dynamic Crowds

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About the Project

In CrowdGaze, we team up with our partners at the Jülich Research Center and University of Rennes (France) to advance the understanding of human gaze in static and dynamic crowds. Our group’s task is to produce and analyze qualitative human gaze behavior data by reproducing real-life crowd and pedestrian studies in VR and utilize integrated eye tracking hardware to analyze participant’s gaze behavior. These studies require realistic environments and especially realistic virtual human behavior. Our aim is to implement realistic virtual human body movement and gaze simulation by integrating methods from social psychology, movement science and computer science. Your task would be to help us in creating the environments and participate in the process of improving virtual human animation fidelity and realism.

What We're Looking For

To be successful in this role, you should have prior experience and understanding of Unreal Engine and its C++ programming environment. Additional proficiency in 3D modelling and animation software would be helpful for, e.g., asset creation, optimization, and motion capture data correction. Prior experience with software engineering and software architecting is highly valued.

You should have a strong interest in VR and Virtual Humans. Familiarity with game design principles and interest in development of interactive environments is also beneficial. We value candidates who have strong problem-solving skills, can work independently, take ownership of assigned tasks, are able to think further upon assignments and communicate and act upon it, and communicate effectively with team members. The ability to collaborate on interdisciplinary projects and adapt to new technologies will greatly enhance your contribution to our team.

Job Details

We are looking for a computer science student actively enrolled at RWTH Aachen University, preferably with a bachelor's degree.

  • Contract: 12 months with 8 hours per week
  • Start Date: September 1st, 2026
  • Application Deadline: June 14th, 2026

Application should comprise CV, cover letter, and proof of academic qualifications. We welcome declarations of interest from individuals of all backgrounds.



Contact:
Jefta de Leeuw van Weenen, M.Sc.
Dr. Andrea Bönsch


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